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Girl Scout Journeys

Journeys

Explore what really matters to you and use your passion to change the world—that's what Girl Scout Journeys are all about.

Girl Scout Journeys are multi-session experiences in which girls dig deeper into their interests and use the skills they gain along the way to make a difference in their community. While badges show the world you’ve learned a new skill, Journey awards say, “I found a way to make a difference.”

During a Journey, Girl Scouts do hands-on activities, connect with experts, and take the lead on a Take Action project with their community. And once a Junior, Cadette, Senior, or Ambassador completes their Journey, they’re ready to drive lasting change in their communities by going for their Bronze, Silver, or Gold Award.

Journey requirements can be found in the Award and Badge Explorer. Volunteers and Girl Scout caregivers can also find the requirements in the Volunteer Toolkit.

Get started on a Journey!

Find everything you need to kick-start your adventure with your grade level's Journey. EXPLORE NOW!

It’s Your World—Change It! Leadership Journey

In this Journey, you’ll be encouraged to make the world a better place and make new friends along the way. Discover your unique leadership style and what it means to be a leader who makes a difference in the world. Learn more about It’s Your World—Change It! on Girl Scouts of the USA’s website.

Earn it: Purchase the corresponding guidebook online at girlscoutshop.com or at a local Girl Scout store.


Daisies (Grades K–1): Welcome to the Daisy Flower Garden 

Learn about the Girl Scout Promise and Law while exploring the world of gardening. You can earn up to three awards that recognize how you improved your community through your new gardening skills.

Guidebook: Daisy Flower Garden Journey Book

Brownies (Grades 2–3): Brownie Quest 

Learn how to protect the waters of our planet. You can earn up to four awards that recognize what you learned about water and how you took action to save it.

Guidebook: Brownie Quest Journey Book

Juniors (Grades 4–5): Agent of Change

Learn how you can change the world by exploring your own talents and learning about women who have stepped up to the challenge of bettering the world. You can earn up to three awards that recognize what you’ve learned about using your own talents to help others and make the world a better place.

Guidebook: Junior Agent Of Change Journey Handbook

Cadettes (Grades 6–8): aMAZE: The Twists and Turns of Getting Along

Learn to develop healthy relationships, navigate your way through cliques, and look past stereotypes. You can earn up to three awards that recognize your new friendship skills and how you’ve passed them on to others.

Guidebook: Cadette Amaze! The Twists And Turns Of Getting Along Journey Handbook

Seniors (Grades 9–10): GIRLtopia

Develop your own vision of an ideal world for girls and learn skills to turn it into a reality. You can earn up to one award that recognizes what you’ve done to create your own version of GIRLtopia in your communities.

Guidebook: Senior GIRLtopia Journey Book

Ambassadors (Grades 11–12): Your Voice; Your World: The Power of Advocacy

Learn the skills needed to influence change—such as identifying community problems, researching issues, creating presentations, speaking in public, and developing social media campaigns. You can earn up to one award that recognizes what you’ve learned about using your voice to create change in the world.

Guidebook: Ambassador Your Voice, Your World: The Power Of Advocacy Journey Book

It’s Your Planet—Love It! Leadership Journey

In this Journey, you’ll learn about various environmental topics such as clean water and air, noise pollution, global warming, soil contamination, and agricultural processes. Each Journey is packed with up-to-date information and offers ways to improve life for everyone on the planet. Learn more about It’s Your Planet—Love It! on Girl Scouts of the USA’s website.

Earn it: Purchase the corresponding guidebook online at girlscoutshop.com or at a local Girl Scout store.


Daisies (Grades K–1): Between Earth and Sky 

Learn about the natural world around you and how to keep the Earth healthy. You can earn up to three awards by taking action to help the Earth.

Guidebook: Daisy Between Earth And Sky Journey Book

Brownies (Grades 2–3): WOW! Wonders of Water

Learn how to protect the waters of our planet. You can earn up to four awards that recognize what you learned about water and how you took action to save it.

Guidebook: Wow! Wonders Of Water Brownie Journey Book

Juniors (Grades 4–5): Get Moving!

Learn about various forms of energy and find out what it means to be energy efficient. You can earn up to three awards that recognize what you learned about energy and how you carried out a plan to save energy.

Guidebook:   Junior Get Moving! Journey Book

Cadettes (Grades 6–8): Breathe

Learn all about the air you breathe and how to improve its quality. You can earn up to three awards that recognize what you learned about air and how you improved your communities’ quality of life.

Guidebook: Cadette Breathe Journey Journey Book

Seniors (Grades 9–10): Sow What?

Learn about food—how and where it’s grown, processed, distributed, and consumed—and why it matters. You can earn up to one award that recognizes how you created change toward a healthier world.

Guidebook: Senior Show What? Journey Book

Ambassadors (Grades 11–12): Justice

Learn how you can identify global environmental issues and how to create a vision for change. You can earn up to one award that recognizes what you learned about environmental justice and how you developed and presented a possible solution to your identified problem.

Guidebook:  Ambassador Justice Journey Book

It’s Your Story—Tell It! Leadership Journey

This Journey explores important themes such as developing a strong sense of self, discovering the benefits of a balanced diet and physical activity, navigating healthy relationships, identifying ways to enhance self-expression, and promoting well-being and confidence in others. Learn more about It’s Your Story—Tell It! on Girl Scouts of the USA’s website.

Earn it: Purchase the corresponding guidebook online at girlscoutshop.com or at a local Girl Scout store.


Daisies (Grades K–1): 5 Flowers, 4 Stories, 3 Cheers for Animals!

Learn what animals need and how to care for them. You can earn up to three awards that recognize what you learned about taking care of animals and how you shared that information with others.

Guidebook: Daisy 5 Flowers, 4 Stories, 3 Cheers For Animals! Journey Book

Brownies (Grades 2–3): A World of Girls

Learn about other places around the world and how stories can give you ideas for helping others, whether in your own community or in other countries. You can earn up to four awards that recognize what you learned about the world and how you inspired others by telling your own stories.

Guidebook: Brownie A World Of Girls Journey Book

Juniors (Grades 4–5): aMUSE

Become more confident by exploring the roles you play in your life and trying on new ones. You can earn up to three awards that recognize how you developed the confidence to try on new roles and helped others do the same.

Guidebook: Junior aMUSE Journey Book

Cadettes (Grades 6–8): MEdia 

Explore the media you love—including movies, TV shows, and music—and how to reshape negative media messages into more positive ones. You can earn up to three awards that recognize what you’ve learned about negative stereotypes and how you made your voice heard by reshaping and responding to media.

Guidebook: Cadette Media Journey Book

Seniors (Grades 9–10): Mission: Sisterhood!

Learn about the powerful benefits of sisterhood and the ways to nurture healthy friendships. You can earn up to one award that recognizes what you learned about the power of sisterhood in your own lives and how you helped nurture sisterhood in the world.

Guidebook: Senior Mission: Sisterhood! Journey Book

Ambassadors (Grades 11–12): BLISS: Live it! Give it!

Learn how to fulfill your own dreams—and how to help others realize their dreams as well. You can earn up to one award that recognizes what you learned about reaching your goals and how you helped others fulfill their dreams.

Guidebook: Bliss Live It! Give It! Journey Book

STEM Leadership Journeys

These special Journeys let you explore Science, Technology, Engineering, and Math (STEM).

Earn it: Ask your troop leader about using the Volunteer Toolkit to earn this award. 

Daisies, Brownies, Juniors (Grades K–5): Think Like a Citizen Scientist

Practice the scientific method by undertaking a citizen science project. Make observations, collect data, and send that data to scientists who will use it in their research.

All Program Levels (Grades K–12): Think Like an Engineer

Discover how to think like an engineer by participating in hands-on design challenges.

All Program Levels (Grades K–12): Think Like a Programmer

Learn how programmers use “computational thinking” to solve problems. Hint: You can solve big problems by taking it step-by-step!

All Program Levels (Grades K–12): Think Like a Citizen Scientist

Girls make observations and collect data by doing a citizen science project and completing a Take Action project.  

Outdoors Leadership Journeys

Our Outdoor Journeys empower you to explore your leadership style in the great outdoors!

Earn it:  Ask your troop leader about using the  Volunteer Toolkit  to earn this award. 

Daisies, Brownies, Juniors, Cadettes, Seniors, Ambassadors (Grades K–12)

Anchored by the Troop Camping badge, the Outdoor Journey will strengthen girls’ outdoor skills and ignite their interest in environmental stewardship. Each Journey consists of 2–3 badges plus a Take Action project

All Program Levels (Grades K–12): Think Like a Citizen Scientist

Girls make observations and collect data by doing a citizen science project and completing a Take Action project.  

    

  

Journeys & Badges: What’s The Difference?

A Girl Scout Journey is an extended learning experience with a topic that culminates in a Take Action project to make the world a better place. Journeys are created specifically for leadership development. 

Badges are shorter learning experiences, focused on introducing girls to new interests and activities and developing specific skills.

How Take Action Projects Differ from Community Service Projects

Journeys encourage Girl Scouts of all ages to think critically, boost their problem-solving skills, and make an impact. They’ll learn something new and grow their leadership skills.

Take Action projects are at the heart of all Journeys, but they’re different from the community service projects that Girl Scouts may have done—and you’ll want to understand those differences before planning a Take Action project.